Every HideZone update in one place: new game modes, features, balance changes and fixes.
Newest first. Dates are App Store release dates where available.
Version 3
3.2.0LatestNov 2026
The battery update: up to 94% less graphics work while you hide, and a map more than
twice as smooth.
New
Way less battery drain. While you wait or hide, the game now rests instead of
redrawing the screen nonstop. On our test phone the graphics chip went from busy 89% of the time
to 5%: about 94% less work, and it used to redraw the screen 60 times a second, now about twice.
Battery saver in the settings, for long games on older phones. It goes a step
further: a simpler map, no idle animations and a calmer direction cone. Your location and
everything the other players see stay exactly the same.
"I was caught" in the in-game settings. If a seeker reaches you but the tag
does not register (weak GPS, indoors), report it yourself and it counts as a normal catch.
Better
Smoother map: zooming and scrolling with street names on runs more than twice
as smooth (11 to 25 frames per second on our test phone). Street names step aside while you move
and come back when you stop.
Zombie: when a survivor cures a zombie at the same moment the zombie tags
someone, the cure wins.
Assassin: focused pings are now on by default. Turn them off for a harder
game: you see every player, but your target and your hunter are no longer marked.
Tags, PIN tags and cures no longer fail in big lobbies.
Items that cannot work right now (no target, no GPS) tell you why and cost nothing, and buying
two items quickly costs both correctly.
Cleaner, more solid game panels that are easier to read over the satellite map.
Sharing your result now says what you did, like how long you stayed hidden, how many players
you caught or how far you walked.
Fixes
Meteor and airdrop settings changed in the lobby now reach every player.
Your walked distance no longer grows while your phone lies still.
The zone transition duration no longer jumps back to 20 seconds after loading a preset.
Presets saved before this update keep 20 seconds until you save them again.
Several crashes and smaller bugs fixed.
3.1.0Nov 2026
Capture the Flag, secret roles, Replay 2.0, a new end screen, vague pings and Auto-Tag.
New
Capture the Flag mode. Two teams, one flag each on their own half of the arena.
Teams place their flag on the map during the prepare time (or it spawns at a random spot). Walk up to the enemy
flag to grab it and bring it home to score. Everyone can be tagged on the other team's half, the
flag carrier everywhere. Tagged players walk back to their own flag to rejoin and stay off the
pings until then. First team to the
capture target wins; on a tie when time runs out, the Golden Flag decides: the next
capture wins. Team 1 plays red, Team 2 blue, each half of the map is tinted in its team color,
the prepare time counts down in the HUD and the top bar shows the score and both flags. Works
with drawn play areas too.
Vague pings (free, every ping mode). Pings can show a circle the player is
somewhere inside instead of the exact spot, so good hiding spots matter again. Players who stay
put keep the same circle, so it cannot be narrowed down by comparing pings.
Auto-Tag as a third tag type next to Distance and PIN. Tag automatically when
you get close enough (adjustable from 3 to 30 m), starting after the hiding phase. In Zombie, holding the
cure heals the nearest zombie automatically at twice the range. Not in Capture the Flag, where
tagging stays your call.
Secret roles (Pro) for Hide & Seek, Zombie, Freeze Tag and Mr. X. Nobody
knows their role at the start: everyone scatters during the hiding phase, then the roles are
revealed and the hunt begins. The lobby shows one shared list, and the host sets how many
seekers and hiders are drawn (one seeker for every three hiders by default).
Replay 2.0. Every player now gets the replay, not just the host. Smooth
movement, Capture the Flag flags and halves, the bomb, the cure and frozen players, a score
bar, tap a player for their stats and an end card with the winner and MVP. Choose the
camera (whole zone, follow the action or free) and export videos in 9:16 or 1:1 with a
title card.
New end screen. A share card with your route on the map, result and stats
(9:16, ready for stories), highlights that jump straight into the replay, and a ranking with
medals and one score for everyone, so catches, survival time and flag captures count on the
same scale.
Korean is the tenth app language.
Level rewards overview: tap "Next reward" in your stats to see every reward.
Restore purchases in Settings, for using Pro on a second phone with the same
store account.
New lobbies now start with the settings of your last game.
Changes
Chase mode retired. Vague pings now bring its idea to every mode. You can
rebuild it in Hide & Seek with vague pings and a short ping interval.
Less battery use: the map only redraws when you actually move, and the game screen no longer
refreshes every second while you stand still.
Smoother chat, especially while the map is open behind it.
Two seekers tagging the same hider at once now count as one catch.
Every lobby sends less data per update.
3.0.1Nov 9, 2026
Never get eliminated by the zone without noticing again.
New
Out-of-zone alert: your phone vibrates and shows a large warning with red screen
edges as soon as you leave the zone, repeating while you stay outside. A notification with strong
vibration also reaches you when the screen is locked. Can be switched off in your settings.
Post-game map: see where everyone was when the game ended, with your own
position live, so the group finds each other again. The host can set a meeting point, and
everyone sees the distance to it.
Feet and miles: a Metric / Imperial switch. US players start on imperial
automatically. Zone sizes, distances, help texts and stats follow your choice.
Waiting seekers now see whether the game uses PIN tagging instead of a catch distance.
Changes
No more "Allow all the time" location permission. Tracking still continues while the screen is
locked during a match.
A distinct message when you are eliminated for staying outside the zone.
Fixes
The zone transition duration no longer jumps back to 20 seconds when reopening the settings.
Countdowns stay visible in languages with long labels (for example French).
Cleaner Android notification icon and more stable startup on devices without the consent
plugin.
3.0.0Nov 1, 2026
Bomb Tag, custom play areas and a new economy.
New
Bomb Tag mode: one player holds a ticking bomb and must tag someone to pass it
on. When the fuse runs out, the holder is out; the last player standing wins. Options for fuse
length, a no-return lock, a hidden fuse (Pro) and automatic passing by proximity (Pro).
Custom play areas: draw the playground on the map with up to 12 corners, for
example to leave out roads or water. Each shrink stage is a smaller copy of your shape. The smallest area is 5,000 m². Saved in
presets and replays.
Item selection: switch individual items off for your group (free).
Fixed cash economy: everyone starts with the same credits and never gets more
(free; changing the amount is Pro).
Hidden-player notice: after a ping you see how many players a Ghost or
Camouflage kept off the map, so a missing marker no longer looks like a bug.
Turkish is now a full app language.
Balance
Seekers now earn credits per tag.
Zone and circle sizes are shown as diameters everywhere.
Fixes
Zombie distance tags and cures are now processed atomically, so two players can no longer
act on the same target at once.
Shops and target lists close when your role changes (for example after being infected).
Replay videos frame the current zone, and many smaller stability fixes.
Version 2
2.10.0Oct 28, 2026
Spectators, Play Again and two new languages.
New
Italian and Polish added.
Play Again keeps all game settings for the next round.
Anyone can join a running lobby as a spectator.
Dynamic ping intervals: pings speed up towards the end of the round as the zone
shrinks (Pro).
Optional focused pings in Assassin: only your target and your hunter are
revealed.
Chase could be played with a shrinking arena zone.
Fixes
Faster map rendering on older devices.
Ping timer and replay export fixes.
2.9.0Oct 22, 2026
Mr. X Hunt.
New
Mr. X Hunt mode: Mr. X sees the detectives live, the detectives see Mr. X only
on pings. The zone never shrinks, so detectives have to surround and corner Mr. X.
Changes
Cleaner mode order and Arena settings.
Better GPS recovery after switching apps and faster map tile loading.
Replay recap video export fixes.
2.8.0Oct 10, 2026
Play without a clock.
New
No time limit: the match runs until every hider is found; the HUD counts up and
the zone still shrinks to its final size.
Chase got two tracking modes and optional runner names on zones.
Rewritten mode guides for all eight modes.
Changes
Reworked zone logic; overtime was removed.
Stability improvements.
2.7.1 & 2.7.2Sep 27, 2026
Share your match as a video.
New
Video recaps: export a fast-forward replay of a match in 15, 30 or 60 seconds
and share it.
Player names on radar pings (Pro).
Fixes
Faster lobby reconnection on mobile data and reliability fixes.
2.7.2 updated the links to the website and legal pages.
2.7.0Sep 11, 2026
New
Saved replays: games you host are saved on your phone to watch again later.
Your settings are reachable during the match and in team selection.
2.6.0Sep 4, 2026
Freeze Tag.
New
Freeze Tag mode: tagged hiders freeze in place; teammates thaw them by standing
close for a few seconds. Seekers win when everyone is frozen at once.
Balance
Seeker item cooldowns are shared by the whole team.
The first ping is guaranteed after the hiding phase.
Fixes
Radar and ping synchronization fixes, HUD polish and an ad-related crash fix.
2.5.0 & 2.5.1Aug 28 & 29, 2026
A faster, lighter backend.
Changes
Reworked backend for better performance and less battery and data use.
Map tiles are cached on your phone, so maps load faster and work better with weak signal.
Host settings layout adjusted for phones with 3-button navigation.
Balance
Seeker items now have a cooldown.
2.4.0 & 2.4.1Aug 11, 2026
Assassin, airdrops and a new end screen.
New
Assassin mode: free for all; eliminate your secret target to inherit theirs.
The last assassin standing wins.
Airdrops: supply crates with extra credits land inside the zone (Pro
setting).
New post-game screen with stats, MVP and a Play Again button for the host.
Export and import your stats and level to move them to another phone.
Changes
PIN tagging rebuilt from the ground up.
Minimum zone settings unlocked for everyone.
2.3.0Aug 6, 2026
New
Chat after the game ends.
The host can kick inactive players during a game.
Immediate First Ping setting: the first reveal fires right when the hiding phase
ends.
Fixes
Direction indicator alignment and several bug and crash fixes.
2.2.0 & 2.2.1Jul 28 & Aug 4, 2026
Notifications and an ad-free lobby with Pro.
New
Game notifications: zone shrinks, being tagged, the end of the hiding phase,
items used on you and chat, each switchable.
If the host has Pro, the whole lobby plays without ads.
Balance
The reveal interval can now be up to 30 minutes.
Changes
Smoother animations and battery optimizations, plus crash and bug fixes.
2.1.0Jul 12, 2026
Presets and spectators for events.
New
Presets: save and load your favourite game settings (Pro).
Spectator mode for event hosts, with the live map and chat.
Balance
Zombie: leaving the safe zone now infects you instantly.
Tag reach unlocked for everyone in free-for-all modes.
Fixes
PIN tagging fixes.
2.0.2 to 2.0.6Jun 17 to 25, 2026
New
Satellite map (2.0.5).
PIN tagging: seekers enter the hider's 4-digit PIN instead of relying on GPS
distance (2.0.2).
Match replay (2.0.2).
Redesigned host settings (2.0.2).
Fixes
False eliminations and battery drain fixed (2.0.2).
Pings now trigger for every player after a host timeout (2.0.4).
Ping cooldown sync, game mode settings not applying, and lobby creation on some phones
(2.0.5, 2.0.6).
Crash and stability fixes throughout.
2.0.0 & 2.0.1Jun 12 & 16, 2026
HideZone 2: levels, Meteor Escape and a new look.
New
Levels: earn XP every game and unlock bonus starting credits.
Meteor Escape mode: no seekers, the sky is the enemy. Dodge growing meteor
waves; the last survivor wins.
Hider shop: hiders can buy items during the game too.
French added.
Complete visual overhaul and improved tutorials.
Fixes
Murder Mystery fixes, and the mode stays free.
Game mode selection fix.
Version 1
1.5.6 & 1.6.0Jun 3 & 11, 2026
Murder Mystery (Beta).
New
Murder Mystery mode (Beta, free for everyone): a hidden murderer hunts the
survivors, who complete GPS tasks to unlock a weapon, report bodies with a 50 m radar and fight
back.
1.5.0 to 1.5.5Apr 26 to May 20, 2026
Sardines and Chinese.
New
Sardines mode (1.5.0): reverse hide and seek. One player hides, everyone else
searches and joins the hideout once found.
Chinese added (1.5.1).
Ad personalization choice (1.5.0).
Changes
Longer maximum game length (1.5.3).
Reworked host menu with scrollable lists (1.5.3).
Old lobbies are now cleaned up automatically on the server (1.5.0).
Russian and Chinese translation fixes (1.5.4).
1.4.0 to 1.4.4Apr 7 to 19, 2026
Chase and the direction indicator.
New
Chase mode (1.4.0): runners flee, chasers only see a vague search area around
each runner. Retired in the next update in favor of vague pings in every mode.
Direction indicator: a compass cone on your own marker shows where you are
looking (1.4.3).
Adjustable "out of zone" time before elimination (1.4.3).
A clear message and a way out when the host disconnects (1.4.3).
Fixes
Zombie mode fixes (1.4.2).
1.3.0 to 1.3.9Feb 18 to Apr 6, 2026
Light mode, iPhone and Russian.
New
Light theme next to the dark theme (1.3.0).
iPhone preparation and release, with crossplay between Android and iOS
(1.3.4 to 1.4.0).
Russian added (1.3.5).
Changes
Reworked lobbies and ad behavior (1.3.0).
1.0.0 to 1.2.7Jan 21 to Feb 14, 2026
The first HideZone.
New
1.0: real-world hide and seek with live GPS. A host creates a zone, friends
join with the Zone ID, and a safe zone shrinks over time. Periodic pings reveal hiders,
seekers tag by distance, and the first items, lobby chat, reconnecting and host transfer were
there from day one. HideZone Pro for hosts.
Zombie mode and a language switch with German and Spanish
(1.1.0).
Type exact values into host settings instead of only using sliders (1.2.6).
Changes
Better GPS accuracy and performance (1.2.x).
Reworked rejoining and automatic removal of abandoned lobbies (1.2.5).
Improved security and a clear location disclosure (1.2.6, 1.2.7).
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